Well, this is happening today.
Even though our workshop is listed in the North-South Americas Workshops page, I'm tuning in from Málaga, Spain, where I live and work, remotely.
Jose Luis, Nate, and guest speakers will be joining from the US. Those include Elizabeth Christoforetti & Romy El Sayah, Ao Li, Runjia Tian, Xiaoshi Wang & Yueheng Lu, and Andrew Witt.
The format of our workshop has been widely adopted by numerous organizations as an alternative to the cancelation of on-site conferences, workshops, and other gatherings.
Zoom conference rooms miss many of the nuances present in in-person events, yet I feel they enable a new kind of interaction in which people who wouldn't have been able to cross the Atlantic are now a click away from hopping into a live conference with us. (No need to book plane tickets and accommodation, and seats don't necessarily need to be limited.)
As suggested by Jose Luis, ours are a series of non-technical lectures and demos. We've organized a one-day workshop in which we'll share our views on the role of machine intelligence in architecture, art, and design, commenting on state-of-the-art projects, tools, and machine learning models that are here to stay with us.
While preparing this workshop, I recorded two technical, hands-on coding tutorials as I was building the Pix2Pix & RunwayML drawing app we'll showcase today, using Glitch, Paper.js, RunwayML, and Pix2Pix, among other technologies. (I've published Part 1 and Part 2 so far.)
Visit our workshop page to see the most up-to-date schedule.
I hope you'll join us.
Stay in touch for future events.
I'm going to the Processing for Android workshop taught by Andrés Colubri at [Fathom][^fathom] next Wednesday, March 28, 2018 (5:30–8:00 PM)[^date] in Boston, Massachusetts.
Andrés Colubri is a long time Processing contributor, and is now leading the Processing for Android project. He recently published Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing. (See it on Amazon.)
In this workshop, we will learn the basics of Processing for Android, and how to use it to create interactive live wallpapers, VR apps, and watch faces that read sensor data. No previous Android knowledge is required. Bring your laptop, and an android device if you have one (if not, you can still run your Processing code on the emulator).
There is a modest, five-dollar registration fee to cover pizza and beer. (Yay!) You can Get your ticket on Eventbrite. See you there?
[^fathom]: In their words, "Fathom Information Design helps clients understand and express complex data through information graphics, interactive tools, and software for installations, the web, and mobile devices." [^date]: Due to the weather conditions present in Boston, Massachusetts, on Friday, March 2, 2018, the workshop was re-scheduled to a later date.
In the next months—of February and March—PercepciónDigital will be teaching NURBS modeling with Rhino and algorithmic design with Grasshopper in Málaga, at the Metropolitan Design Lab.
The course is thought for designers who want to learn how to implement advanced 3D-modeling techniques and algorithmic design in their design projects—skills that I believe contribute adding freedom to any computer-driven design process.
Also, it is a good opportunity to get introduced to the world of parametric design.
Check out the Full Course Information